Abstract
In this article, we analyze the effectiveness of implementing an American television game
show, Jeopardy! into our round-up lessons. We used our twelve-grade class as an example, and utilized a
survey afterwards to gather feedback from our students. Our hypothesis was that students would find
Jeopardy! to be a fun, interactive game that served as an effective summary of the until. Moreover, the
game would reduce stress in the classroom, and produce a positive, unifying environment in which
students would feel more comfortable with their communication. The survey and our experience showed
that the students enjoyed the lesson, and would be useful to implement again with the twelve grade, as
well in other classes

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